#ifndef SANDBOX_MY_GL_WINDOW_H
#define SANDBOX_MY_GL_WINDOW_H
#include <QtOpenGL\QGLWidget>
#include <Qt\qtimer.h>

class MyGlWindow : public QGLWidget
{
private:
	Q_OBJECT
	GLuint vertexBufferID;
	QTimer myTimer;
protected:
	virtual void initializeGL() override;
	virtual void paintGL() override;
private slots:
	void myUpdate();
};

#endif // SANDBOX_MY_GL_WINDOW_H
